Commit Graph

19 Commits (33569c58c59469d2681182f4286238ffb857f268)

Author SHA1 Message Date
patty21 cb10c3b58a Menuentrys can now be skipped
24 years ago
stpohle 67d8f1c152 configuration will save the menu
24 years ago
stpohle c1f8ebcf54 Background fileds can now have backgrounds with bigger size
24 years ago
stpohle 7306879f5f i forgot to add file mapmenu.c and to change the Makefile.MINGW.*
24 years ago
stpohle 691867b0e0 Add Map Options menu with random choosing of map/tileset. by kitutou
24 years ago
stpohle e1ddeeedb8 Tileset Random Function Works
24 years ago
stpohle 3c8c605b3c Added TechDoc.txt file with some informations and some other little fixes
24 years ago
stpohle 5ac7684d32 fixed menus so it's now able to show them up in the multiplayer game
24 years ago
stpohle db29b739a2 Animated Fire
24 years ago
stpohle ceb238ff94 changes for MSVC srandom = srand
24 years ago
stpohle baa433a6d1 Loading / Autogenerating Maps Fixed Playerposition
24 years ago
ob1kenewb 19af4f0e00 Added File map loading functionnality, only one
24 years ago
stpohle e2516eaad9 changed selectplayer to askplayername
24 years ago
stpohle ba43fa617d Versions Update and Randoms Fix
24 years ago
stpohle f15a3556b3 FreeBSD fix for compiling thx to ob1kenewb
24 years ago
stpohle a68638272b Versionsnumer moved completly to the prj file
24 years ago
stpohle 747493878a Bits Per Pixel -- add 24 bit
24 years ago
stpohle dd79ad9655 16/32 Bit Per Pixel Resolution
24 years ago
stpohle 5eda6e2fe7 Initial revision
24 years ago